Samsung Odyssey G6 OLED Review: More Frames Than Your Eye Can Handle

3 weeks ago 14

Lately successful Overwatch 2, I’ve taken up playing Wrecking Ball. Compared to my accustomed main, Mercy, it someway involves adjacent much disorienting motion, whipping crossed the map, and tracking fast-moving characters. So I was excited to play connected the Samsung Odyssey G6. It has a 360-Hz refresh complaint that’s faster than just astir thing I’ve played on. At last, I yet person much frames than I need.

The Odyssey G6 is simply a 27-inch flat-panel OLED show with a 2,560 x 1,440 resolution. It supports AMD FreeSync Premium Pro, which supports HDR content, thing that different FreeSync-compatible monitors can’t needfully do. That said, the standout diagnostic present is the ludicrous refresh rate, which is faster than galore volition person ever utilized before.

Photograph: Eric Ravenscraft

The Whole Package

The Odyssey G6 basal is simply a delight to acceptable up and use. The show pops onto the sturdy basal with a click, though it does enactment VESA mounts if you’d similar to bring your ain show arm. It tin swivel up to 60 degrees horizontally (30 successful each direction), and you tin rotate the surface betwixt representation and scenery mode successful either direction.

My lone ailment connected the rotation is that there’s nary halfway spread successful the basal to tally cables through. There’s a tiny rubber clip connected the backmost to clasp cables successful place, but if you program to rotate your surface a lot, you could extremity up getting cables tangled if you don’t tally them properly.

Photograph: Eric Ravenscraft

Faster Than a Speeding Frame

When I tested the Razer Blade 18 (8/10, WIRED Recommends) gaming laptop, it packed a blisteringly accelerated 300-Hz refresh rate, which I thought would beryllium overkill. Human eyes don’t precisely spot successful “frames per second.” Our brains are tuned to absorption much connected things similar opposition and motion, truthful adjacent if we tin technically spot flickering artifacts that flash by astatine precise precocious speeds, successful signifier we mightiness not announcement overmuch quality betwixt a 120-Hz display, wherever things refresh 120 times a second, and a 300-Hz display, wherever they refresh 300 times, simply due to the fact that we’re not focusing connected however rapidly the representation connected the surface updates.

However, framework complaint becomes acold much applicable erstwhile you’re trying to way fast-moving objects (or players) successful video games. When determination are less frames per second, objects volition look little similar they’re moving and much similar they’re making small micro jumps from 1 spot to another. You tin spot this effect successful enactment with this online tool. Try comparing 24 fps to 120 fps (if your show tin enactment it), with oregon without question blur. The effects go beauteous obvious.

It’s important to recognize wherefore this works the mode it does, due to the fact that the Odyssey G6 doesn’t conscionable marque question smooth. It astir makes it unnecessarily smooth. I’ve been utilizing this show for a mates weeks, and I’m inactive undecided connected whether specified smoothness is simply a bully thing. At a definite point, I person to wonderment whether my encephalon is the existent bottleneck preventing maine from mentally updating wherever the force Cassidy is 360 times per second.

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