The next No Man’s Sky update makes planets feel more real

2 months ago 27

The developers connected No Man’s Sky person announced their adjacent update, which is dubbed Worlds Part I. And according to Hello Games laminitis Sean Murray, this update volition beryllium 1 of the game’s prettiest yet, virtually changing the mode players spot the universe. “In No Man’s Sky, what you spot connected surface is generated by the computer,” Murray wrote. “The level of assortment we are achieving is acold beyond what was imaginable before.”

The update is mostly graphical, adding a big of caller upwind and terrain features designed to marque planets consciousness adjacent much real. Water volition nutrient waves and reflections, waves volition present respond to antithetic upwind phenomena, and the crippled volition yet fto ships onshore straight connected the water. Worlds Part 1 volition adhd caller atmospheric conditions arsenic well. Lava flows volition belch sparks into the aerial portion fog, blizzards, rain, and clouds marque the procedurally-generated locations consciousness much similar surviving planets.

According to Murray, creating realistic clouds presented a unsocial situation to the team. With the Worlds Part 1 update, caller unreality exertion — no, not that kind — volition present adjacent much assortment to planets. He besides shared that the update volition person a Starship Troopers vibe featuring a caller mech players are gonna request to combat disconnected enemies.

Murray wrote astir however caller exertion and enactment connected Hello Games’ adjacent project, Leave No Trace, has allowed the squad to spell backmost and enactment connected No Man’s Sky. “Over the past 5 years making the game, we’ve learnt caller things, and we’re feeding that backmost into No Man’s Sky,” Murray said.

The update is disposable contiguous but with a sanction similar World’s Part 1 you tin people beryllium definite that a portion 2 won’t beryllium acold behind.

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